2012 Hyland Software Dodgeball
Sunday, July 22, 2012
Force Indoor Sports
21220 Center Ridge Rd.
Rocky River, OH 44116
Click below to see your bracket!
Deadline for Independent Entries
Wednesday, July 11, 2012
Best of Five (5), Double Elimination
Eight (8) Players Per Team (4 males & 4 females)
Rosters are not limited
One (1) 30 second timeout may be used per 5 game match.
Substitutions can only be used during a teams 30 second time out. The player coming in the game must take over the exact position of the player coming out.
A minimum of 3 men and 3 women are required to avoid a forfeit.
Each team must play with the exact same number of males and females (NO EXCEPTIONS)
The object of the game is to eliminate all opposing players by getting them "OUT". This may be done by:
1. Hitting an opposing player with a LIVE thrown ball below the shoulders.
2. Catching a LIVE ball thrown by your opponent before it touches the ground.
If you have a ball in your hands you may block an oncoming ball with it as long as the thrown ball does not touch you. If the ball that is used to block a live ball is knocked out of the players hand, that player is out.
-When declared OUT, player will line up in order of being OUT along the side of the field.
- When live balls are caught, the next player, in the order they are OUT, from the catcher’s team will be permitted back into the game.
-A live ball can only knock one player out (cannot deflect and knock two players out)
Definition: LIVE: A ball that has been thrown and has not touched anything, including the floor/ground, another ball, another player, official or other item outside of the playing field (wall, ceiling, etc) As soon as a ball thrown hits a player, another ball, the ground, wall, ceiling, official, net it is not longer "LIVE."
During play, all players must remain within the boundary lines. Players may leave the boundaries through their end-line only to retrieve stray balls. They must also return through their end-line.
THE OPENING RUSH
Game begins by placing the dodgeballs along the center line – four (4) on one side of the center hash and four (4) on the other. Players then take a position behind their end line. Following a signal by the official, teams may approach the centerline to retrieve the balls. This signal officially starts the contest. Teams may only retrieve the four (4) balls to their right of the center hash. Once a ball is retrieved it must be taken behind the attack-line before it can be legally thrown.
TIMING AND WINNING A GAME
The first team to legally eliminate all opposing players will be declared the winner. A 10-minute time limit has been established for each contest. If neither team has been eliminated at the end of the 10 minutes, the team with the greater number of players remaining will be declared the winner. In the case of an equal number of players remaining after regulation, a 2-minute sudden-death overtime period will be played.
TIME-OUTS & SUBSTITUTIONS
Each team will be allowed one (1) 30 second timeout per game. At this time a team may substitute players into the game.
In order to reduce stalling, a violation will be called if a team in the lead controls all eight (8) balls on their side of the court for more than 5 seconds.
During matches, rules will be enforced primarily by the "honor system"*. Players will be expected to rule whether or not a hit was legal or whether they were legally eliminated. All contests will be supervised by a court monitor*. The court monitor’s responsibility will be to rule on any situation in which teams cannot agree. THE COURT MONITOR’S DECISION IS FINAL – NO EXCEPTIONS.